Version 1.5.951: Speed & convenience


More speed, more polish! This patch gets rid of minor pain points, speeds up slightly inefficient dialogs, and the game has finally been fixed to play nice with the itch.io launcher.

Also, a fun new feature for crew planning! Ever forget what classes you were going to give to the 6 crew members manning your 7th Windjammer? Now you can give them all little bookmarks on their class window and never forget again!

  • Can now 'bookmark' classes by Right-clicking or pressing Ability Select (default: Y) on them. Bookmarking is purely a visual reminder to help you remember what classes you'd like to use later.
  • New hotkey: Speed Up (Toggle) - Press once to speed up enemy turns until it is pressed again
  • Speed Up Enemy Turn now shows a fast forward icon in the top left while active
  • Holding the 'Stash/Cargo/Crew' button while clicking 'Loot All' on a container now sends all items to Stash/Cargo
  • Added 'Swap' dialog option for Moored ships at the Harbor
  • Added dialog option to Give 3 Lost Documents at once to faction leaders
  • Added dialog option to convert 5000xp into 5 Stars at the Training Ground
  • Food tooltip now shows the amount of Deluxe Rations in cargo if you are out of Food
  • For players that keep accidentally talking to Loke in Searth - he will eventually relent and just let you buy goods from him instead of making you walk inside
  • Replaced Repair Kits with Gold in the beach intro section
  • Improved performance when drawing many lights
  • Added example text to 'Dyslexic-friendly Font' option tooltip

BUGFIXES

  • Fixed display issues with large fleet and long ship names when Mooring ships
  • Fixed 'Home Sweet Home' achievement not unlocking for players using controllers
  • Fixed inconsistent calculations of ranged attacks around certain wall corners
  • Fixed being able to lose stats if you save and load while a party member is dead
  • Fixed Geomancy granting Wind Skill even when near water
  • Fixed Arc Lance being able to strike friendly NPCs in town

MODDING

  • Added support for setting 'flip' in drawOrderFX definitions
  • Added 'howmany' and 'howmanyWorld' console commands
  • Added 'tNegativeStatuses', 'tStatuses', 'casterCurrentTurn', and 'casterNotCurrentTurn' maths
  • Fixed 'partyItem' formula not accounting for items within containers
  • Fixed dialog specialEffect 'incOnNewDay' not working properly
  • Fixed controllable summons with abilities not having access to them if summoned in combat

Files

HorizonsGate_v15951i.zip 1.6 GB
May 11, 2024

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