Version 1.0.13.3 Patch Notes
Horizon's Gate » Devlog
Another patch, from a combination of smaller patches, all the way up to 1.0.13.3!
FEATURES
- Controller Support! All important functions are implemented. Please send feedback for future improvements!
- NOTE: When using only the controller, you still cannot:
- Type names or notes
 - Navigate the Keybinds menu
 - Delete save files
 
 
 - NOTE: When using only the controller, you still cannot:
 - Added possible gossip about the location of class trainers you haven't unlocked
 - If your current quest is to hunt pirates, gossip is now more likely to be about pirate locations
 - Hovering a character now automatically brings up their stats window
- Clicking a character now locks the target stats window on them until you click something else
 
 - Character tooltips now always show status effects (even if not holding the "Show Tooltips" button)
 - Buying stackable infinite-stock items now brings up a quantity slider (max 99)
 - Organize now sorts items by category, value, and name. (Thanks rcfox!)
 - Added more detail to error logs
 
BALANCE
- Reduced Wilderi attack bonus from +2 -> +1, but increased back defense from 30% -> 35%
 - Bat Handler's 'Batling' passive now also grants +5% Accuracy
 - Bat Handler's 'Tamer' passive now affects adjacent creatures when you end your turn instead of creatures hit by weapon attacks
 - Reduced 'Prayer' Magic Attack scaling from 40% -> 25%
 - Increased Magic Attack and Skill damage scaling of 'Inferno', 'Lightning', 'Gate: Magma', and 'Gate: Storm' from 100% -> 120%
 - Reduced base duration of Warden's 'Guard' by 10t and Warden's 'Ward' by 20t
 - Increased XP cost of higher ranks of Frost & Gust
 - Increase Dominio ships' minimum crew from 3 -> 4
 - Increase Dual Strike and Thousand Fists damage from 30% -> 50%
 - Added larger, but less $-efficient 'Essence Gems' as a port wealth level unlockable (new games only)
 - Reduced Life Skill scaling of Lifeshards from 1:1 -> 1:0.5
 - Changed Arc Greatsword elemental damage scaling from 1:1 -> 1:0.5
 - Reorganized fleet starting positions so that ship #4 isn't blocked by its allies
 - Max royal rank now only increases Donation favor by x1.5
 - Max royal rank now only increases Favor gain with your faction
 - Reduced Favor penalty of cancelling a royal quest from -10 -> -5
 - Attacking your own nation's fleets now incurs twice the Favor penalty
 - Removed certain too-hard-to-find items from Royal quest item pool.
 - Party members now recover all lost Max HP before fighting the final boss
 
BUGFIXES
- Fixed cannons not properly taking Crew Morale into account for damage
 - Fixed being able to go to previous dialog lines while turning in discoveries
 - Fixed exiting Mold Blockage putting you on the wrong side of it
 - Fixed crash on beating the game and returning to the main menu
 - Fixed Rasmen getting higher than front-facing evasion when attacked from certain angles
 - Fixed sell value of stacks of items not matching displayed value * quantity
 - Fixed moored ships acquired by boons being overwritten by future boon ships of the same type
 - Fixed Megabomb being able to explode certain doors out of existence
 - Fixed ship speed display showing during combat
 - Fixed gossips mentioning inaccessible cities when giving hints about quest goals
 - Fixed being able to obliterate items using a Bin
 - Fixed slightly glitchy buried iron around Fossils (fixed for new games only)
 - Fixed crash when fighting Iomar Varley's fleet
 - Fixed Water Trigger's damage being reduced by Stone Savant
 - Fixed moored ships getting replaced by new ships of the same type that were acquired from the same source
 - Fixed non-interactive loot stash in Abandoned Hovel
 - Fixed royal quests asking for trade goods available at the Capital
 - Fixed allied Zoar Bats' irrational hatred of the Salvage machine
 - Fixed dragging a Crafting Kit onto a material causing the resulting item to crash when augmented
 - Fixed XP Multiplier applying to base hires
 - Fixed moored ships becoming immune to the effects of having low crew
 - Fixed crash when boarding Towership with Boarding Corvus
 - Fixed crash when the game tries to spawn a fleet with no available commodores
 - Fixed rounding error making trade goods less profitable when sold in bulk
 - Fixed gusts, rubble, brambles, etc. occasionally being picked up and added to player inventory when moved through
 - Fixed NPC fleets being able to carry cargo loads far beyond their capabilities
 - Fixed being able to use consumables with permanent benefits on multiple party members
 - Fixed Deliver Letter quests being able to select non-guild locations as the goal
 - Crew now unequip items properly when dismissed at a cafe.
 - Trade goods sold by fleets now incorporate location to determine price
 
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Horizon's Gate
Voyage into the wide world of Eral as an explorer, trader, or privateer.
| Status | Released | 
| Author | Rad Codex | 
| Genre | Role Playing | 
| Tags | 2D, Exploration, Open World, Pirates, Sailing, Strategy RPG, Tactical RPG, Top-Down, Turn-based Strategy | 
| Languages | English | 
| Accessibility | Color-blind friendly, Configurable controls | 
More posts
- Version 1.5.97: Rare bugs fixin'86 days ago
 - Version 1.5.965: Aelomander fixJun 26, 2025
 - Version 1.5.964: Counter hotfixMay 12, 2025
 - Version 1.5.962: Better BalestraApr 18, 2025
 - Version 1.5.96: Omni fixesFeb 26, 2025
 - Version 1.5.952: Big TooltipsSep 30, 2024
 - Version 1.5.951: Speed & convenienceMay 11, 2024
 - Version 1.5.944: More little fixesAug 22, 2023
 - Version 1.5.91: Tactical fixesDec 15, 2022
 - Version 1.5.9: Big controller improvements!Nov 16, 2022
 

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