Version 1.1.73: bugfixes, better Ironclad & Full-Rigged
Horizon's Gate » Devlog
Big bugfix patch incoming! Also featuring improvements to Ironclad and Full-rigged, as well as various other balance changes.
BALANCE
- Full-rigged's Downwind increased from +1 -> +2
- Ironclad's Downwind increased from +1 -> +2 and value reduced from $45,000 -> $40,000
- Glacier's value increased from $35,500 -> $40,000
- Blackwing Galleass' value increased from $33,500 -> $36,000
- Critical Recovery healing reduced from 20% -> 15% HP
- Critical Recovery healing is now based on 'true' Max HP instead of being reduced by KO penalties
- Increased Zoar Bat attack damage by +1
- Increased Gate: Avalanche base damage by +1 and Magic Attack scaling by +20%
- Buffs are now dispelled when entering a dojo
- Reduced XP reward decay for very common enemies such as Cleever or Spides
- Negate status now also negates weapon augments
- Reduced world domination dialog requirement from holding 26 ports to holding 25 ports
- Bauen now has 'Bulwark' passive
- Sailor's 'Smellingsalts' can now be ranked up to also grant +10t
- Warrior's 'Combat Ready' duration reduced from 70t -> 50t
BUGFIXES
- Attempted fix for AI targeting tiles outside their allowed range
- Attempted fix for music GC load error
- Moving an ally's corpse outside of combat now revives them instead
- Slightly changed Gate: Sky damage delay to make it more reliably hit enemies that are pulled
- Fixed Critical passives not triggering when a secondary hit brings the target into critical condition
- Fixed AI being able to move if they become Immobilized during their action
- Fixed secondary crew inventory window position not being saved
- Fixed obnoxious flickering if an invisible ally is holding a light source
- Fixed light sometimes appearing through solid walls
- Fixed Shift Stab being able to put the caster inside other characters in certain situations
- Fixed final boss being able to be displaced by party members or items when it spawns
- Attempted fix at Admiral or his allies sneakily getting extra turns during cutscenes
- Fixed Bauen getting crushed into the wall if the player starts the cutscene while in the way
- Fixed being able to loot some cargo even if all enemy ships flee
- Fixed Conveyor Belt range being reduced by difficult terrain
- Fixed item summoning abilities (such as Set Trap or Fire Whirl) sometimes showing selectable tiles where the item can't fit
- Fixed Galf's allies interrupting his speech and going straight to combat if they detect you
- Fixed rare case where a moored ship becomes uninteractive until the game is restarted
MODDING
- AvAffecters with actorValue=task; now pass in the XY of the target tile to the Task, and pass in strings, bools, etc. like dialog specialEffects do
- New Task 'addItemToContainer' that adds an item of sValue1 type (of quantity fValue1) to the first container (of sValue2 type if specified) found at XY
- Fixed travel trigger positioning issues with mod procedural content (thanks rcfox!)
- New examples in SupportAbilitySamples.txt added support for Palette name mods (Example: [Palette] ID=newpalettename; num=#;)
- Added new Light property "palette", which allows non-textured lights to affect palette instead of lighting
- Added "_added_temp" global vars for tracking added setPieces, which are reset after each procgen world
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Horizon's Gate
Voyage into the wide world of Eral as an explorer, trader, or privateer.
Status | Released |
Author | Rad Codex |
Genre | Role Playing |
Tags | 2D, Exploration, Open World, Pirates, Sailing, Strategy RPG, Tactical RPG, Top-Down, Turn-based Strategy |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls |
More posts
- Version 1.5.952: Big Tooltips71 days ago
- Version 1.5.951: Speed & convenienceMay 11, 2024
- Version 1.5.944: More little fixesAug 22, 2023
- Version 1.5.91: Tactical fixesDec 15, 2022
- Version 1.5.9: Big controller improvements!Nov 16, 2022
- Version 1.5.88: Enchanter enhancerOct 04, 2022
- Version 1.5.87: Niche tweaksJul 23, 2022
- Version 1.5.86: A few bugfixesMar 24, 2022
- Version 1.5.85: Salvage StationFeb 10, 2022
- Version 1.5.83: Deploying improvementsJan 11, 2022
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