Version 1.2.1: Menu buttons + borderless toggle
Horizon's Gate » Devlog
Small patch with a few minor features and improvements. The main menu looks a bit better now, and those that prefer "standard" fullscreen rather than borderless windowed mode now have a toggle.

- Improved main menu button graphics
- Added toggle for Borderless fullscreen mode
- Star costs to upgrade HP/MP/Skills now max at 99
- Highlights now darken briefly when clicking, for improved feedback
- 'End Turn' (default: Start) now points controller pointer at 'Done' when shopping or looting in dialog
- Fixed 'explore channel' goal not being completed if all enemies are killed without entering combat
- Added extra info tracking for rare Cleever salvage station crash
- (Modding) added 'placeActorFromBoardedShip' task
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Horizon's Gate
Voyage into the wide world of Eral as an explorer, trader, or privateer.
Status | Released |
Author | Rad Codex |
Genre | Role Playing |
Tags | 2D, Exploration, Open World, Pirates, Sailing, Strategy RPG, Tactical RPG, Top-Down, Turn-based Strategy |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls |
More posts
- Version 1.4.3: Player port tweaks & bugfixes3 days ago
- Version 1.4.21: New Balancer passive, and other balance changes!11 days ago
- Version 1.4.1: Bugfixes & Rage20 days ago
- Version 1.4: new procedural dungeon, Ability Tablets, cafe talks, and more!34 days ago
- Version 1.3.84: Mods window + balance changes!67 days ago
- Version 1.3.7: Cannon upgrades89 days ago
- Version 1.3.5: Engine upgrade! Now using FNA & 64-bit only!93 days ago
- Version 1.2.03: Itchy Monster DensAug 17, 2020
- Version 1.2.0: establish ports, info shops, elite arena, & more!Aug 10, 2020
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