v1.011: first hotfix!
Kingsvein » Devlog
Time for Kingsvein's very first patch! A few rare crash issues snuck into v1.0, so I'd like to get rid of them quickly.
v1.01
- Fixed being able to glitch out intro army scene when standing in a specific spot
- Fixed being able to kill first Wisp too quickly, breaking the cutscene
- Fixed crash when highlighting certain enemies in certain situations
- Fixed being unable to change to non-party members using Next / Prev Player hotkeys
- Fixed crash when changing from non-party members using Next / Prev Player hotkeys
- Fixed crash when using certain controller setups
Thank you all for playing Kingsvein, and please continue to send me bug reports either on the Steam forums or via email!
EDIT: And one more emergency fix:
v1.011
- Fixed crash when using campfire following certain plot events
Files
Castle101i.zip 646 MB
Jan 16, 2024
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Kingsvein
Explore and reclaim the infested castle-city of Kingsvein!
Status | Released |
Author | Rad Codex |
Genre | Strategy, Role Playing |
Tags | 2D, Dark Fantasy, Exploration, Fantasy, Metroidvania, Pixel Art, Singleplayer, Strategy RPG, Tactical RPG |
Languages | English |
Accessibility | Configurable controls |
More posts
- v1.1.22: Big Tooltips56 days ago
- v1.1.21: Bookmarks and glyphsJun 27, 2024
- v1.1.11: Delayed powerApr 20, 2024
- v1.1: New class, the Swarm's Eye!Mar 04, 2024
- v1.073: Fell ShardsFeb 24, 2024
- v1.062: Mod menuFeb 16, 2024
- v1.05: New Crysolith passive!Feb 03, 2024
- v1.04: making the balance less FragileJan 29, 2024
- v1.03: Glove for the archersJan 24, 2024
- v1.02: movement shenanigansJan 20, 2024
Comments
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Completely Rad!